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Level Assembly and Lighting -- Alexis Marcotte

Week 1 Medieval Town project: I modeled modular building kit pieces in UE using the UE5 Modeling tools. To assemble the level I learned how to use MegaAssemblies and Blueprints. I also learned how to fix mistakes via feedback.
Week 2 Exterior Lighting Project: The focus was on learning how to utilize the Atmospheric Lighting System and HDRI Backdrop to create compelling morning and nighttime lighting compositions in the Egyptian scene.
Week 3 Procedural Landscape Project: I experimented with the UE water system, created a landscape using the procedural landscape tools, setup a basic layered landscape material, and used the foliage tool.
Week 4 Niagara Fire Particles Project: I learned how to use Niagara in UE5 to create a fire particle system from scratch.
Credits: Megascans were used for the props, foliage, materials, and decals for weeks 1,3 and 4. Week 2 Level Credit: Stylized Egypt by Aleksandr Ivanov

Week One: Medieval Village Kit Piece

Week One: Medieval Village Kit Piece

Week One: Medieval Village Screenshot 1

Week One: Medieval Village Screenshot 1

Week One: Medieval Village Screenshot 2

Week One: Medieval Village Screenshot 2

Week One: Medieval Village Screenshot 3

Week One: Medieval Village Screenshot 3

Week Two: Egypt Lighting - Morning 1

Week Two: Egypt Lighting - Morning 1

Week Two: Egypt Lighting - Night 1

Week Two: Egypt Lighting - Night 1

Week Two: Egypt Lighting - Night 2

Week Two: Egypt Lighting - Night 2

Week Two: Egypt Lighting - Morning 2

Week Two: Egypt Lighting - Morning 2

Week 3: Landscaping - Screenshot 1

Week 3: Landscaping - Screenshot 1

Week 3: Landscaping - Screenshot 2

Week 3: Landscaping - Screenshot 2

Week 3: Landscaping - Screenshot 3

Week 3: Landscaping - Screenshot 3

Week 4: Camp Fire - Screenshot 1

Week 4: Camp Fire - Screenshot 1

Week 4: Camp Fire - Screenshot 2

Week 4: Camp Fire - Screenshot 2

Week 4: Camp Fire - Video